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Devlog
Devlog - April 8th - April 12th (Week 12) The end.
April 12, 2021
by
crea
1
MINOR CHANGES TO OUR FINAL BUILD After our first final demo, there was a couple feedback we received from our evaluators that weren’t hard to do and were quickly done for our Monday presentation. I...
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Devlog - April 4th - 8th (Week 11) XP SUMMIT
April 12, 2021
by
crea
1
ROAD TO XP SUMMIT / INTEGRATING TRAIL https://xpgamesummit.com/game/dusk-and-dawn/ On April 4th / 5th, during this week, Jimmy and I worked together in preparation for XP Summit. He integrated Jason...
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Devlog - March 26th - April 3rd (Week 9 + 10)
April 12, 2021
by
crea
1
POLISH -- HEADING TOWARDS THE END ! On March 26th, Jimmy continued to work on integrating Jason’s puzzle for the upper part of the tower which consisted of another Dawn/Dusk interaction and helping...
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Devlog - March 19th - March 25th (Week 8) BETA RELEASE
April 12, 2021
by
crea
1
AFTER UBISOFT MARCH 19TH -- Closer to Beta ! QUICK NOTE -- if you plan to play the Beta version of our game, press (L) THREE times in order to access the ice-level puzzle as we did not have the progre...
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Devlog - March 8th-March 18th (Week 7)
April 12, 2021
by
crea
1
Going towards Ubisoft Demo Day March 18th After the release of our Alpha build (March 4th), we decided to take a slight rest for the weekend. Over the weekend, I made a few tweaks to the game -- addin...
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Feedback Adjusted Build
March 18, 2021
by
jimmytan
Hello! Here's a small update to our game where we added the tutorial and cat quest as well as addressed some feedback given to us during playtesting in our Alpha! Next week is our beta release which s...
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Devlog - ALPHA BUILD AVAILABLE ! (Week 6 Update)
March 05, 2021
by
crea
1
ALPHA BUILD AVAILABLE Hello everyone ! Week 6 is dedicated to the alpha build. We met again on Feb 27th, the day after our meeting with Karthik to discuss our overall plans and goals. We all pushed ea...
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Devlog - Feb 14th-26th (4th / 5th Week)
March 05, 2021
by
crea
1
WORKING TOWARDS OUR TUTORIAL LEVEL Hello, hello! Apologies for these delayed weekly updates -- a lot of us were focusing on the game as well as our other courses. I’ve just never had the time to sit...
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Devlog - Feb 13th (3rd Week)
February 16, 2021
by
crea
1
WORKING ON OUR DESIGN DOCUMENT & PRESENTATION WEEK In our 3rd week, Katrina worked on the dialogue system using Unity and implemented the jumping mechanic with the platforms and environment which were...
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Proof-of-Concept Update !
February 11, 2021
by
crea
1
Here's an update on our development side of things for Dusk and Dawn. Here you can find the dialogue integration as well as a short mini-quest that was completed by giving the tree an item. Also add...
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Devlog - Feb 6th (2nd Week)
February 09, 2021
by
crea
1
LONG POST INCOMING. Enjoy reading. In our second week, Jimmy spent the majority of his time trying and experimenting with the FEZ camera. One of the issues was when the camera switched to 2D, alth...
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Proof of concept
February 06, 2021
by
jimmytan
Here are 2 videos briefly showcasing some core mechanics of our game! Mechanics include WASD movement relative to current camera, move across 2 sides of a tower level for both Dusk and Dawn, and the a...
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Devlog - January 29th (1st Week)
January 30, 2021
by
crea
1
In the first week, we met several times throughout the week to work on our pitch and creative brief. While we didn’t start experimenting with Unity yet (besides from the Game Jam), we definitely cle...
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